AI Insights · Timothy · July 2024
Top 5 Idle RPG Apps on iOS in Ecuador for Q2 2024
Analyzing the performance of the top 5 Idle RPG applications on iOS in Ecuador during Q2 2024, highlighting trends in weekly downloads, revenue, and active users.
During the second quarter of 2024, the top 5 Idle RPG applications on the iOS platform in Ecuador showed varied performance trends across weekly downloads, revenue, and active users. Here's a detailed breakdown of each app's performance.
Nobody's Adventure Chop-Chop from G-CONG NETWORK saw a notable decline in weekly downloads, starting strong with 294 downloads in the first week of April but dropping to single digits by the end of the quarter. Revenue also decreased, peaking at $188 in early April and ending at $3 by late June. Active users followed a similar downward trajectory, beginning at 186 and stabilizing at around 80 towards the quarter's end.
Idle Heroes - Idle Games by DHGames Limited displayed more consistent performance. Weekly downloads showed fluctuations, with a peak of 77 mid-April and a low of 0 in late June. Weekly revenue remained relatively stable, ranging from $15 to $21. Active users saw a slight increase early in the quarter, peaking at 158, and then gradually decreased to 101 by the end of June.
Slime Castle: Idle TD RTS Game from Azur Interactive Games Limited, released in early May, experienced modest but steady growth in weekly downloads, starting with 32 and ending with 13. Active users increased from 32 to 36 over the quarter. However, the app did not generate any revenue during this period.
Legend of Slime: Idle RPG War by AppQuantum Publishing Ltd showed a mixed performance. Weekly downloads fluctuated, with a high of 22 in early April and a low of 1 in early June. Revenue varied, peaking at $41 in mid-May and dropping to $12 in mid-June. Active users also fluctuated, starting at 56 and ending at 28.
Finally, Legend of Mushroom from Joy Net Games exhibited significant revenue growth, starting at $13 and reaching a high of $106 in late May before stabilizing at $12 by the end of June. Weekly downloads, however, dropped to 0 from mid-May onwards. Active users remained steady at around 80 for the latter half of the quarter.
These insights are sourced from Sensor Tower. For more detailed data and further analysis, visit Sensor Tower's platform.